![]() ![]() If you’d like to contact Kotaku with suggestions, comments, or product announcements, you can email us at Kotaku Australia is published by Allure Media in association with Gawker Media. Sure, you could mosey over to the US site, but you’d miss out on all the juicy gaming goodness that’s relevant – and important – to you. The Australian edition of Kotaku is focused on taking all this fantastic news and crafting it into a tasty treat for all you Aussies and Kiwis. Whether it’s the latest info on a new game, or hot gossip on the industry’s movers, shakers and smashers, you’ll find it all here and nicely packaged at Kotaku. They’d be one in the same in every lexicon on the planet if it were humanly possible. As vaccines start to be rolled out worldwide, it’ll be interesting to see whether gaming’s newest audiences stay with the trend, or revert to pre-2020 behaviours. So far, both platforms - and all forms of gaming - have surged into the stratosphere. What’ll be interesting to see for both platforms is whether the pandemic-induced spike in hours played and users tails off any time this year. In 2021, we’re going to rapidly expand the catalog of new titles available on the Epic Games Store even further by providing developers with self-publishing tools for the EGS Platform and we’ll be releasing details on those specific plans soon. That’s something Epic says they’ll have soon: ![]() Of course, what helps the growth and stickiness of Steam is the ability for developers to self-publish on the platform. Purchasing behaviours are obviously hugely different when picking up a Switch versus using a PC, but it highlights the opportunity Epic has with their store design, algorithms and push notifications to encourage someone just playing Fortnite or GTA 5 to try another game. To put the 56 million monthly active users in comparison, consider this: The Switch has sold 68 million units worldwide, according to Nintendo’s latest figures. Epic’s peak concurrent users means it’s roughly at the point where Steam was at the end of 2016, so they’re not doing too badly at all. Image: Epicīy comparison, Steam has been enjoying peak concurrent users around the 23 and 24 million mark for most of this month. But outside of the giant infographic, Epic revealed that their daily active users has risen to 31.3 million, with a peak concurrent users rising to 13 million from 7 million last year. When some of those free games include GTA 5and Civilization 6, it’s no surprise so many people took advantage. Epic also revealed that their monthly active users has soared to over 56 million, with more than 749 million free games claimed via Epic accounts over the last year. As new audio is captured, any previous audio that’s more than five minutes old is automatically deleted,” informed the company.The full breakdown offers the best public snapshot of Epic’s attempts to take on Valve’s juggernaut Steam, which has been the defacto digital PC gaming marketplace for almost 20 years. This means only the immediate last five minutes of audio is reportable. ![]() “When voice reporting is on, the last five minutes of voice chat audio are captured on a rolling basis. ![]() Now, in addition to being able to block, mute, and report other players, the players will be able to submit audio evidence when reporting suspected violations of the company’s Community Rules. Meanwhile, Epic Games has introduced voice reporting in Fortnite to take action against players using voice chat to bully, harass, discriminate, or engage in other inappropriate behaviour. OG Fortnite is going to conclude on Saturday, with an event starring American rapper Eminem. The popular Battle Royale game smashed its own record early in November with over 44 million players on the debut of OG Fortnite, and it is now setting a new standard for the game’s future. Thank you all so much honestly, we’re so stoked for tomorrow and everything that follows,” Fortnite wrote on X on Friday. 100 million players in the month of November. “This week Fortnite fans broke ANOTHER record. The Fortnite OG season, which has returned the game to the Chapter 1 island, also smashed a Fortnite player record on its first day. San Francisco, Dec 2 (IANS) Video game developer Epic Games has said that Fortnite reached 100 million active players in November, apparently breaking another record. Epic Games’ Fortnite reaches 100 mn active players in NovĮpic Games’ Fortnite reaches 100 mn active players in November ![]()
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